{
    "ok": true,
    "version": "3.7.3-gameplay-action-verification-live-readiness",
    "migrations": {
        "status": "warning",
        "counts": {
            "pass": 0,
            "warning": 4,
            "fail": 0
        },
        "items": [
            {
                "migration": "049_phase37_core_player_gameplay_actions.sql",
                "label": "Phase 37 action wrappers and receipts",
                "file_present": true,
                "installed": false,
                "status": "warning",
                "fix": "Run /install/ to record and apply this migration on the live database."
            },
            {
                "migration": "050_phase37_core_gameplay_action_hardening.sql",
                "label": "Phase 37.1 hardening, locks, audit and event buses",
                "file_present": true,
                "installed": false,
                "status": "warning",
                "fix": "Run /install/ to record and apply this migration on the live database."
            },
            {
                "migration": "051_phase37_2_real_gameplay_engine_completion.sql",
                "label": "Phase 37.2 real gameplay engine, replay, reconciliation and contracts",
                "file_present": true,
                "installed": false,
                "status": "warning",
                "fix": "Run /install/ to record and apply this migration on the live database."
            },
            {
                "migration": "052_phase37_3_gameplay_action_verification_live_readiness.sql",
                "label": "Phase 37.3 live verification, troubleshooting and readiness snapshots",
                "file_present": true,
                "installed": false,
                "status": "warning",
                "fix": "Run /install/ to record and apply this migration on the live database."
            }
        ]
    }
}