Phase 48.6 Battle Hub
Battle Centre
Choose Your Battle Experience
Play a full 13-v-13 rugby league presentation or enter the separate best-of-three Card Battle arena with automatic server-generated rounds.
Play 80-Minute Match
Watch a full 13-v-13 rugby league field with ruck, marker, ten-metre, support-shape and kick-chase movement. Make tactical choices on the field and reveal the final result only at full time.
Play Card Battle
Select three categories such as MVP, Backs, Forwards, Bench, Wingers, Centres, Halves or Spine. Win two rounds to take the battle.
Generate Card Battle RoundsCasual full match plus card battle. Basic rewards and safe testing mode.
ELO-style ranked match with stronger rewards and visual rating movement.
Best-of-3 strategic card battle using position groups and stat combinations.
Full 80-minute stadium control battle. Awards stadium points, ownership pressure and live-ops progress.
Guild-linked battle mode. Feeds Guild missions, contribution, glory and war momentum using the standalone Guild core loop.
Tournament-ready qualifier match for knockout/finals battle flow and release QA.
Primary Guild War battle mode. Results feed Guild missions, contribution score, war readiness, glory and activity feed.
Tournament match mode for live brackets, finals pressure and knockout battle presentation.
80 Minute Matches
Card Battles
Matchday Plans
Live Tactical Calls
Rotation
Momentum surge: save this plan and consider a rivalry or ranked push.
The packs form and the non-offending team receives the feed.
The set breaks down on tackle 6 after making 42 metres.
The set breaks down on tackle 6 after making 52 metres.
The packs form and the non-offending team receives the feed.
The set breaks down on tackle 5 after making 50 metres.
Aaron Campbell executes cut out pass and changes the shape of the play.
The packs form and the non-offending team receives the feed.
Seed tournament room for Battle Centre testing.