Phase 28.1-28.15
Bot Economy Director & Living World Simulation
Global director layer that watches app health, assigns bot segments, protects scarcity, drives market/guild/social/battle activity and flags bot-like patterns.
DirectorEnabled
Dry RunOff
Quiet ModeOff
Active Interventions0
Open Warnings0
Decisions Today0
Phase 29 Personality Layer
Profiles0
Online Now0
Rival Challenges0
Suspicion Warnings0
Phase 29 makes director-assigned bots memorable with reputation, social circles, morale, imperfect decisions, presence, notifications and profile/match-history depth.
Director Controls
Manual Boosts
Economy Health Scores
| Area | Score | Status | Measured | Details |
|---|
Active Interventions
No active interventions. Health scores are at target or the director has not run yet.
Warnings & Anti-Pattern Flags
No open warnings.
Population Segments
| Segment | Lifecycle | Bot Type | Target % | Activity | Weight | Status |
|---|---|---|---|---|---|---|
| Market Traders Bots that list, buy, bid and create value-aware trade offers. | market_specialist | trader | 16.00% | 1.30× | 80 | Enabled |
| Guild Loyalists Bots that revive guild chat, donations, war participation and recruitment. | guild_loyalist | guild_leader | 10.00% | 1.25× | 75 | Enabled |
| Daily Grinders Bots that battle, donate, complete goals and keep daily activity moving. | active_user | grinder | 18.00% | 1.35× | 70 | Enabled |
| New User Simulators Beginner-style bots that keep early queues, trades and guilds welcoming. | new_user | rookie | 12.00% | 1.10× | 70 | Enabled |
| Rivals and Rematchers Bots that build relationships, challenge players and post short rivalry comments. | battle_specialist | rival | 8.00% | 1.20× | 65 | Enabled |
| Album Collectors Bots that chase missing cards, trade duplicates and post collection progress. | active_user | collector | 14.00% | 1.05× | 60 | Enabled |
| Premium Pack Openers High-budget NPCs with strict rarity and injection caps. | whale_style | premium | 4.00% | 1.15× | 55 | Enabled |
| Casual Returners Bots that log in irregularly, react, open small packs and occasionally battle. | casual_user | casual | 18.00% | 0.75× | 45 | Enabled |
Market Maker Rules
| Rarity | Active Listings Target | Price Band | Daily Buys | Daily Lists | Scarcity | Status |
|---|---|---|---|---|---|---|
| common | 28 - 260 | 20 - 2,200 | 50 | 90 | 20 | Enabled |
| rare | 18 - 180 | 400 - 12,000 | 35 | 65 | 35 | Enabled |
| super_rare | 12 - 120 | 1,200 - 28,000 | 25 | 45 | 50 | Enabled |
| epic | 5 - 55 | 6,000 - 90,000 | 12 | 20 | 75 | Enabled |
| event | 2 - 24 | 8,000 - 320,000 | 5 | 8 | 90 | Enabled |
| legendary | 1 - 16 | 28,000 - 250,000 | 4 | 7 | 95 | Enabled |
Rivalries
No rivalries generated yet.
Real Player Shadow Queue
No queued shadow engagement.
World Stories / Rumours
| Type | Area | Title | Status | Visibility | Publish |
|---|
Director Audit
| Tick | Decision | Area | Bot | Action | Reason | Created |
|---|
Director Economy Controls
| Control | Value | Description | Save |
|---|---|---|---|
